T Special Squad Leader. It is they who now have to save the survivors, find the research results and return home.. An abundance of weapons, a large number of different dinosaurs and a series of chilling events make the game incredibly dynamic and spectacular.
And only nerves of steel, ingenuity and a trusty shotgun will help you get through the impenetrable jungle teeming with dinosaurs and complete the mission to the end! A very important feature of the game is its indescribable atmosphere!
Follow Us! Top downloads. List of top downloads. Latest releases. List of new games here Follow us on Facebook or Twitter. Screenshots needed. Read our screenshot tutorial. Dinosaurs , Survival Horror. The story goes that some months ago an undercover spy discovered a scientist mad, naturally who was previously presumed dead. Said scientist, Dr. Kirk, had been working on an alternative energy source called the "Third Energy" which would solve the world's pollution problems.
The only problem is that the project had been cancelled after a disaster caused the deaths of over people involved in the project. You and your team have been sent out to expatriate Dr. You quickly find out that Dr. Kirk's creation is unstable, and has caused a shift in time, thus enabling lots of dinosaurs to come around and tramp through the base like they owned it, cheeky blighters.
The storyline, although basic, is better constructed than the average garden-variety shooter. There are a few points where you can choose to go one way about solving a problem or another, and the paths branch widely enough to give three different endings. However, conversion problems rear their ugly head no sooner than you begin.
The manual strongly recommends using a joypad, but doesn't tell you how to configure the damn thing. Unless you manage to figure out the really incomprehensible options screen you're stuck with the default configuration, which uses buttons spread at random across the pad.
You do eventually get used to it, but a few notes in the manual wouldn't have gone amiss. Other little niggles exist such as not being able to use the keyboard to enter various pass-codes. Instead you've got to slide a cursor around with the joypad for half-an-hour and pray you don't make a mistake to avoid going back and spending half-an-hour deleting it. A minor point, but for some reason, the in game options menu has a 'reset game' option, which takes you back to the Main Menu.
This really is a little silly - call it 'Quit' or 'Return to Main Menu' or anything other than 'Reset'. But the real star prize, and I still have trouble believing they've really done this but After putting the manual under a microscope and an extensive search of the readme, there's nothing, nada, zip.
The actual method involves tapping F9 a few times, but no where is this documented. Oh dear. Things don't pick up much when you first start playing, either. Although the intro movie is OK, with one of your teammates getting eaten by a T-Rex, the graphics at first seem very old and tired. Textures are bland, the resolution is looks hideously low even if it is x and, of course, there are no options to alter it. Sprites have a nasty habit of wobbling about, not so bad with the chain link fences at the start but when walls start to twist and sway it can make you feel physically sick.
There are even little black lines around some graphics, which look like they've been cut out from the Playstation and pasted back into place on the PC. That said, the animation is pretty good. The dinosaurs move around with a surprising amount of athleticism and watching them pound after you gives you a genuine urge to leggit as fast as you possibly can. Even though you're more or less restricted to the default controls, they're pretty easy to pick up and before long you're blasting away with the pros.
What really helps is the camera which for the most part works surprisingly well, and I say "surprisingly" because just about all games with a third-person view point since the beginning have time have had camera angles where you can't see anything, can't tell where you're going, or see the trap you're about to walk into.
You control typical Japanese would-be heroes Dylan and Regina as they shoot across a remote prehistoric jungle swarming with dinos refusing to go extinct. The non-interactive pre-rendered backgrounds look as grainy and unfocused as they did in Resident Evil 2 and its sequel.
The original 3D engine powering the first Dino Crisis was scrapped in order to bring the jungle visuals working at acceptable framerates on the PlayStation, a welcoming departure from the repetitive cubist offices and research facilities of before. But the visuals presented by the aging Resident Evil 2 engine under the hood look three or four years behind the times, especially for a PC game. And maybe then we can all just forget about Dino Crisis 3.
Graphics and Visuals: Probably the best aspect of the game, the CG was pretty good. Monster design was nice-looking, the characters had facial expressions, and overall it looks alright. But the art direction is as boring as the rest of the game at the end of the day. Sound: The nearly non-existent soundtrack is just terrible whenever it appears. The sound effects are low quality and seem out of place.
But the locked camera is completely messed up. This could be one of the killing aspects of the game as a whole.
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