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EMBED for wordpress. Want more? Advanced embedding details, examples, and help! From what i can tell or as far as my interests go, the only title missing is Tales From Monkey Island! In addition to the motion sensor, the controller features a four-way directional pad and two sets of buttons, including an over-under trigger configuration.

Flip it on its side in a horizontal orientation, and the controls revert to old-school Nintendo: the D-pad on the left, two buttons on the right, in a configuration recognizable to any Game Boy or NES player.

It also features an expansion port that allows for various other control options. The most notable expansion is the Nunchuk controller, which houses an analog thumbstick, two action buttons, and tilting motion sensitivity. Another control method that should prove popular is the traditional gamepad, designed like an amalgamation of the Super Nintendo and PlayStation controllers, which should aid in the ability to play the system's vast backward-compatible catalog.

In addition to Wii-specific titles available at retail, the new console is also fully backward-compatible with all GameCube discs. There will be about 30 classic games available on the Wii at launch, including such fan favorites as Donkey Kong, Super Mario World, and Super Mario Approximately 10 additional backlist titles will be added every month.

Games will be purchased with Wii Points, a proprietary currency that will work much like Microsoft Points on the Xbox The games will run between and 1, points; the initial 'exchange rate' looks to be points to the dollar. The Virtual Console games will be available as 'Wii Channels,' the system's onscreen interface.

But the channels aren't just limited to gaming. Among the offerings will be a forecast channel weather , a news channel, and a message channel, which will allow you to send messages to other Wii owners and e-mails to friends. There's also a photo 'channel,' which lets you view and manipulate digital images--just pop an SD card in the console's front slot. You can even browse the Web--if you purchase the Opera Web browser, which will be available through the Wii for a still-undisclosed amount of Wii Points.

Rounding things out is the Mii Channel, which lets you create your own digital avatar, save it to your remote, and bring it to other Wii consoles, as well as use it in games such as Wii Sports. Nintendo has managed to pack the Wii full of features without creating an exorbitant price tag. Downside: One area where you'll definitely see the price difference is in visual quality. Unlike the PS3 and the Xbox , the Wii will not will not support high-definition output, though the system will offer p progressive scan and a wide-screen mode, so it has the potential to look at least as good as a DVD on an HDTV.

In addition to the diminished resolution, the Wii won't have the graphical horsepower that you'll find under the hood of Microsoft and Sony's systems. The games we've seen so far are closer to the last generation of consoles than the current ones. In fact, the Wii's flagship launch title, The Legend of Zelda: Twilight Princess is being concurrently developed for the GameCube, with the controls--not the graphics--being the major difference between the versions.

While we were pretty impressed with the Wii's price point, the accessories for the system are a bit expensive for our liking. While we're all for innovation in control, we could see the Wii becoming a wasteland of one-off accessories that work with a small number of games. As popular as the DS is, Nintendo does have a track record of releasing innovative products that didn't quite catch on: ROB the Robot, the Power Glove, the e-Reader, and the Virtual Boy were all unique ideas that didn't quite pan out.



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