All rights reserved. Back to the Top. Unlocking Characters Fast. How to Beat Challengers. Challenger's Approach. How to Farm Gold. How to Unlock Elite Smash. How to Get Support Items. How to Use Stage Builder. How to Join Online Tournamets.
Best Characters for Beginners. Guide for Beginners. How to Short Hop. Parry Guide. How to Fast Fall. How to Cling to Walls. How to Wall Jump. Best Controller to Buy. Best Custom Control Settings. List of Echo Fighters. Zelda Down Smash Attack Extended launch distance. Zelda Down Air Attack Increased the high-damage range. Lucario Dash Attack Extended the duration of the high-damage part of the attack. Increased the high-damage range. Lucario Side Tilt Attack Extended launch distance of the second attack.
Lucario Down Tilt Attack Increased attack speed. Little Mac Neutral Special Extended launch distance. Reduced vulnerability when using the move on the ground. Increased speed so it will be faster to use the move. Made so the second button press can be input in advance. Little Mac Up Special Extended launch distance of the last attack. Little Mac Down Special Increased the amount that attack power will increase.
King K. Rool Up Tilt Attack Increased power. Extended launch distance. Rool Side Smash Attack Increased the amount of time hit detection lasts. Increased the range at the beginning of the move.
Rool Forward Air Attack Reduced vulnerability. Rool Up Throw Extended launch distance. Isabelle Down Tilt Attack Reduced vulnerability.
Isabelle Side Smash Attack Extended the duration of the high-damage part of the attack. Isabelle Down Smash Attack Extended launch distance. Increased attack range. Isabelle Forward Throw Extended launch distance. Incineroar Down Smash Attack Increased power. Incineroar Up Air Attack Increased attack power and maintained launch distance. Incineroar Up Special Increased attack power and maintained launch distance of the high-damage window while descending.
Increased attack power and maintained launch distance of the high-damage window for the explosion. Several issues have been fixed to improve gameplay experience. Additional notes: none. Source: Nintendo Super Smash Bros. Ultimate — Ver.
Extended launch distance in the high-damage window. Made it easier to hit in the high-damage window. Marth Up Tilt Attack Increased power in the high-damage window. Marth Down Tilt Attack Made it easier to hit in the high-damage window.
Olimar Side Smash Attack Increased the amount of time hit detection lasts for the high-damage window. Mii Brawler Neutral Special 2 Increased the attack range in the front. Mii Brawler Side Special 1 Increased power. Mii Brawler Down Special 1 Increased power against shields. Mii Swordfighter Side Special 1 Increased power. Mii Swordfighter Up Special 1 Increased power of the last hit.
Extended launch distance of the last hit. Mii Swordfighter Down Special 1 Increased invincibility speed. Increased speed for the counter detection. Reduced vulnerability when the attack hits. Mii Swordfighter Down Special 3 Increased attack speed. Mii Gunner Neutral Special 2 Increased the amount of time for additional button inputs to continuously use attacks. Mii Gunner Up Special 1 Increased attack speed. Mii Gunner Up Special 2 Extended the invincibility time.
Mii Gunner Down Special 3 Reduced vulnerability. Ryu Neutral Special Made it easier to hit multiple times when hitting an opponent on the ground with Shakunetsu Hadoken. Bayonetta Down Smash Attack Increased attack speed. Bayonetta Down Special Increased the amount of time the opponent gets slowed when used against a projectile. Decreased the speed of the reflect detection. Shortened launch distance. Min Min Up Special Decreased the speed of the edge-grab range detection. Pyra Neutral Attack 2 Extended the amount of time opponents will be in the damage animation when hit with the tip of the attack.
Pyra Side Smash Attack Reduced the detection for pushing opponents while charging. Mythra Moving Air Dodge Shortened invincibility time. Mythra Neutral Attack 2 Extended the amount of time opponents will be in the damage animation when hit with the tip of the attack.
Mythra Side Smash Attack Reduced the detection for pushing opponents while charging. The Toad Power-Up Band amiibo is now supported. Captain Falcon Up Special Reduced vulnerability after hitting an opponent. Jigglypuff Other Matched the vulnerability with other fighters when falling in place. Zelda Other Matched the vulnerability with other fighters when falling in place.
Pichu Side Smash Attack Decreased the amount of damage taken when using the move. Pichu Forward Air Attack Decreased the amount of damage taken when using the move. Pichu Forward Throw Decreased the amount of damage taken when using the move. Pichu Side Special Decreased the amount of damage taken when using the move. Pichu Up Special Decreased the amount of damage taken when using the move. Ganondorf Up Special Reduced vulnerability after hitting an opponent. Wario Up Tilt Attack Decreased the amount of time the hit detection lasts.
Wario Down Special Decreased attack speed for the third level charge. Decreased attack speed of the max charge. Diddy Kong Down Special Increased the amount of time until you can throw another banana peel after throwing one. King Dedede Side Special Reduced vulnerability. Increased the chance the Gordo will get stuck on a wall. Increased the speed you can hit back Gordos that were reflected by the opponent. Other Matched the vulnerability with other fighters when falling in place.
Villager Other Matched the vulnerability with other fighters when falling in place. Mii Brawler Other Matched the vulnerability with other fighters when falling in place. Mii Swordfighter Other Matched the vulnerability with other fighters when falling in place. Mii Gunner Other Matched the vulnerability with other fighters when falling in place.
Palutena Dash Attack Increased vulnerability. Palutena Forward Air Attack Increased the vulnerability when landing after using the move. Palutena Grab Attack Decreased the grab range of the normal grab.
Shulk Other Matched the vulnerability with other fighters when falling in place. Isabelle Other Matched the vulnerability with other fighters when falling in place. Joker Side Special Increased vulnerability for Eiha. Joker Down Special Increased vulnerability when Arsene is present and a counter is not triggered. Hero Other Matched the vulnerability with other fighters when falling in place.
Byleth Down Smash Attack Extended launch distance. Byleth Down Air Attack Extended launch distance. Increased power against shields. Reduced vulnerability when using the move in the air.
Byleth Up Special Extended launch distance when stepping on an opponent with high accumulated damage. Increased attack speed. Byleth Other Matched the vulnerability with other fighters when falling in place.
Min Min Air Dodge Matched the vulnerability with other fighters when performing an air dodge. Min Min Other Matched the vulnerability with other fighters when falling in place. Sephiroth Down Special Made it easier to hit multiple times. Note that you cannot make videos of replays that contain DLC you have not purchased fighters, stages, music, Mii Fighter costumes, etc.
These are spirits that appeared in a previous spirit event that was held for a limited time. Made the head briefly invincible after deactivating shield. Link Other Increased shield size. Samus Dash Attack Increased the power of the beginning of the attack. Samus Up Smash Attack Extended launch distance.
Samus Down Smash Attack Extended launch distance. Samus Up Throw Extended launch distance. Samus Other Increased power of midair grab.
Increased the amount of time hit detection lasts for midair grab. Increased shield size. Dark Samus Dash Attack Increased the power of the beginning of the attack. Dark Samus Up Throw Extended launch distance. Dark Samus Other Increased power of midair grab. Made the right arm briefly invincible after activating shield. Yoshi Other Increased shield size. Made the head and both legs briefly invincible after activating shield.
Kirby Other Increased shield size. Fox Other Changed the animation when receiving attacks from opponents while shielding. Pikachu Other Increased shield size. Captain Falcon Neutral Attack 1 Made it easier to hit multiple times. Captain Falcon Other Increased shield size.
Bowser Other Increased shield size. Ice Climbers Other Increased shield size. Sheik Down Smash Attack Increased attack speed. Made it easier to hit multiple times. Sheik Grab Increased grab range of stationary grab. Sheik Neutral Special Reduced vulnerability when landing after using the move in the air. Sheik Side Special Reduced vulnerability after using the move on the ground and in the air. Increased the amount of time hit detection lasts for the explosion. The explosion will no longer get negated.
Sheik Up Special Extended launch distance for the explosion. Sheik Other Increased shield size. Zelda Side Tilt Attack Increased power. Zelda Neutral Air Attack Reduced vulnerability when landing after using the move. Zelda Up Air Attack Increased attack range. Read this ARCropolis will now confirm if it is deemed safe for online use. Kazuya Mishima, Unshared Kazuya. New features: File unsharing A remote debugging server hosted by the plugin, to be used with arcropolis-server , a client using skyline-communicate.
It requires the debug flag in the config to be set. Models and textures can be unshared just fine for the fire hydrant and the anvil. Any other files that are not unshared but do not cause crashes should be noted as either future enhancements or current bugs. All of Dark Samus's result screen directories have their files reshared back to Dark Samus's respective directories. This is due to a limitation in how the game loads Dark Samus's files and expects that the result screen directories will be loaded by default.
The Super Mario Maker stage has been blacklisted from the list of files which can be unshared. It is unique in that it causes crashes in the game's allocator, the cause is currently unknown. The new ID section begins at 0x1CFC and will vary depending on the number of fighters currently in the game. This will conflict with music that has been added to the game.
Things that are reported as bugs but which are not: Effects are not one-slot Morgana appears invisible when multiple mods are used most likely not an ARCropolis issue "My added music no longer works!!!! Fix banding on various textures when replaced with textures of a different size.
Fix crash on boot. Bringer of Mods! Changelog Improvements Improved file discovery code New and much clearer changelog window thanks Coolsonickirby! API coming back in full force for plugin developers. Known bugs Some mods such as Kalos City are reported to cause crashes Mods that replace a uncompressed file by a larger one cause crashes Notes, please read Improved file discovery The improved file discovery code comes with a change in mod loading priority. Read this Starting with this version, the primary maintainer for ARCropolis will be jam1garner.
Thank you for sticking with me so far and keep modding! Previous 1 2 3 4 5 Next. What do you hope is changed in the update? Let us know in the comments section below. Newsweek magazine delivered to your door Unlimited access to Newsweek. Unlimited access to Newsweek.
0コメント